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#Forza horizon pc can i run it upgrade#
It basically meant that if I had for example a GTX 970 and still wanted to hit 60 FPS at 1080p, I'd know that either I'd need to upgrade my graphics card, or how far I'd have to reduce the in-game settings to hit that point, or whether that was something I was willing to do.Īgain, excellent work, Mark and all those involved.Xbox Game Studios and PlayGound Games have just released the finalised PC system requirements of Forza Horizon 5, massively upgrading the game's original minimum system requirements while recommending that PC gamers utilise SSD-based storage mediums.
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I always appreciated Nvidia's breakdown of AAA games and their graphics settings. It would take a lot of work and may not be possible for most, but it would be the best way to do things in my opinion.
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So if I had a GTX 1060, I'd know that in AC Odyssey I'd have to use FXAA and High shadows in order to hit 60 FPS at 1080p, or I'd have to turn off a couple of other things to hit 90 FPS. So for instance you'd have a GTX 1050/RX 460, GTX 1060/RX 580 and GTX 1080/Vega 64 comparison, and you'd show what the graphics settings would need to be in order to hit 60, 90 or 120 FPS, maybe with screenshot comparisons as you guys already do. On a similar note, what I think could be the best way to test a game is to have target FPS points. There's nothing worse than seeing a graph for a game where a GTX 1080 or Vega 64 can't hit 60 FPS at 1440p in a new game at max settings but easily hits 80 FPS with just a couple of superfluous settings turned down or off. Very impressive.Īlso, OC3D's video game analysis articles are one of the only places I know of that shows performance scaling with different in-game settings. Even games that favour Vega specifically like Far Cry 5 and Wolfenstein II don't show Vega being on par with the 1080Ti it was always still slightly behind, at least from what I've seen and remember. Wow, that is the first time I've ever seen Vega match a 1080Ti in gaming. We have already seen how Forza Horizon 4 benefits from using AMD's Vega architecture and Nvidia's Turing architecture, perhaps the opposite holds true when moving backwards from Polaris to GCN and from Pascal to Maxwell.
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These performance levels can come down to many factors, from VRAM capacity to graphics architecture. Our GTX 960 graphics cards can maintain a framerate of over 30FPS at High settings, while the RX 380 needs to use Forza Horizon 4's medium graphical preset to accomplish the same performance feat. Time has not been kind to these two graphics cards. In Forza Horizon 4, the RX 580 and GTX 1060 offer better performance at 4K than the R9 380 and GTX 960 can deliver at 1080p. In most older games, these graphics cards typically provided around 60% of the performance of the RX 580 and GTX 1060. In Forza Horizon 4, game performance takes a nosedive when using AMD's R9 380 and Nvidia's GTX 960, offering less than 35% of the performance of our RX 580 and GTX 1060 graphics cards.
#Forza horizon pc can i run it Ps4#
Over time we have gradually seen the gaming world chip away as these two graphics cards, with VRAM requirements increasing as developers learned to utilise the large frame buffers offered by the PS4 and Xbox One (when compared to prior consoles). Low-end GPU testing - R9 380 VS GTX 960 - Is 2GB of VRAM enough?ĪMD's Radeon R9 380 and Nvidia's GTX 960 have been part of our graphics card test suite since 2015, allowing us to judge the performance of games on mid-tier hardware with limited amounts of VRAM.